perf(android): R8, bitmap downscaling, edge-to-edge; recover device compat; publish to production
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Device compatibility (regression fix):
- The CAMERA permission (from zxing_barcode_scanner / image_picker) implicitly
  required android.hardware.camera, excluding camera-less devices — Play showed
  Automotive -96%, Chromebook -86%, TV -25%. Declare camera & location
  uses-feature required="false" to keep those devices supported.
- Detect a real camera at runtime (PackageManager.FEATURE_CAMERA_ANY via the
  existing MethodChannel), cache it at bootstrap, and hide the QR scan button and
  the camera photo-source option when absent, so no broken actions are offered.

Play "app optimization" recommendations:
- Enable R8 (isMinifyEnabled + isShrinkResources) with keep rules for the
  OCR (tesseract4android), SQLCipher and notifications JNI/reflection code.
- Bitmap downscaling: cacheWidth/cacheHeight (and ResizeImage for avatars) on
  list thumbnails and avatars so photos decode to on-screen size, not full res.
- Edge-to-edge: opt in with transparent system bars in main().

Release flow:
- Tagged builds now publish to the production track at 100% (was internal);
  add a manual deploy_internal lane as a QA safety net.
- Document country/region availability as a Play Console setting (not in-repo).
This commit is contained in:
vjrj 2026-07-20 22:50:57 +02:00
parent f17ae7751c
commit 071be44851
17 changed files with 232 additions and 21 deletions

View file

@ -5,6 +5,19 @@
<!-- Foreground local notifications for incoming private messages (Android 13+
asks the user at runtime). -->
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<!-- The CAMERA permission (pulled in by zxing_barcode_scanner for QR scanning
and used by image_picker) makes Android implicitly require the camera
hardware features, which would exclude camera-less devices — Chromebooks,
Android Automotive, many TVs — from Play. The app degrades gracefully
without a camera (gallery import still works; the scan button hides), so
declare these optional to keep those devices supported. Same for the
location features implied by ACCESS_COARSE_LOCATION. -->
<uses-feature android:name="android.hardware.camera" android:required="false" />
<uses-feature android:name="android.hardware.camera.any" android:required="false" />
<uses-feature android:name="android.hardware.camera.autofocus" android:required="false" />
<uses-feature android:name="android.hardware.location" android:required="false" />
<uses-feature android:name="android.hardware.location.network" android:required="false" />
<uses-feature android:name="android.hardware.location.gps" android:required="false" />
<application
android:label="Tane"
android:name="${applicationName}"

View file

@ -33,6 +33,7 @@ class MainActivity : FlutterActivity() {
.setMethodCallHandler { call, result ->
when (call.method) {
"getCoarseLatLon" -> getCoarseLatLon(result)
"hasCamera" -> result.success(hasCameraHardware())
else -> result.notImplemented()
}
}
@ -72,6 +73,15 @@ class MainActivity : FlutterActivity() {
}
}
/**
* Whether this device has any camera. Camera-less devices (Chromebooks,
* Android Automotive, many TVs) are supported see AndroidManifest's
* uses-feature required="false" so the QR scan and camera-capture UI
* hide themselves when this is false instead of offering broken actions.
*/
private fun hasCameraHardware(): Boolean =
packageManager.hasSystemFeature(PackageManager.FEATURE_CAMERA_ANY)
private fun hasLocationPermission(): Boolean =
ContextCompat.checkSelfPermission(
this,