perf(android): R8, bitmap downscaling, edge-to-edge; recover device compat; publish to production
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Device compatibility (regression fix):
- The CAMERA permission (from zxing_barcode_scanner / image_picker) implicitly
  required android.hardware.camera, excluding camera-less devices — Play showed
  Automotive -96%, Chromebook -86%, TV -25%. Declare camera & location
  uses-feature required="false" to keep those devices supported.
- Detect a real camera at runtime (PackageManager.FEATURE_CAMERA_ANY via the
  existing MethodChannel), cache it at bootstrap, and hide the QR scan button and
  the camera photo-source option when absent, so no broken actions are offered.

Play "app optimization" recommendations:
- Enable R8 (isMinifyEnabled + isShrinkResources) with keep rules for the
  OCR (tesseract4android), SQLCipher and notifications JNI/reflection code.
- Bitmap downscaling: cacheWidth/cacheHeight (and ResizeImage for avatars) on
  list thumbnails and avatars so photos decode to on-screen size, not full res.
- Edge-to-edge: opt in with transparent system bars in main().

Release flow:
- Tagged builds now publish to the production track at 100% (was internal);
  add a manual deploy_internal lane as a QA safety net.
- Document country/region availability as a Play Console setting (not in-repo).
This commit is contained in:
vjrj 2026-07-20 22:50:57 +02:00
parent f17ae7751c
commit 071be44851
17 changed files with 232 additions and 21 deletions

View file

@ -36,6 +36,7 @@ class OfferThumbnail extends StatelessWidget {
return ClipRRect(
borderRadius: BorderRadius.circular(10),
child: _offerImage(
context,
url,
semanticLabel: semanticLabel,
width: size,
@ -63,7 +64,7 @@ class OfferHeroImage extends StatelessWidget {
borderRadius: BorderRadius.circular(14),
child: AspectRatio(
aspectRatio: 4 / 3,
child: _offerImage(url, semanticLabel: semanticLabel),
child: _offerImage(context, url, semanticLabel: semanticLabel),
),
);
}
@ -73,6 +74,7 @@ class OfferHeroImage extends StatelessWidget {
/// remote URL (via network), always cropping to fill and falling back to a
/// neutral placeholder a broken image must never block the card.
Widget _offerImage(
BuildContext context,
String url, {
required String semanticLabel,
double? width,
@ -80,10 +82,16 @@ Widget _offerImage(
}) {
final inline = decodeDataUri(url);
if (inline != null) {
// For a sized thumbnail, decode down to its on-screen pixels instead of the
// photo's full resolution (Play's "bitmap downscaling"). The hero image
// passes no width, so it decodes at native size as intended.
final dpr = MediaQuery.devicePixelRatioOf(context);
return Image.memory(
inline,
width: width,
height: height,
cacheWidth: width == null ? null : (width * dpr).round(),
cacheHeight: height == null ? null : (height * dpr).round(),
fit: BoxFit.cover,
semanticLabel: semanticLabel,
errorBuilder: (context, _, _) =>