feat(profile): default avatars via DiceBear "thumbs" (CC0), drop boring_avatars

Replace the flutter_boring_avatars fallback with a friendly DiceBear
"thumbs" face, generated offline (dicebear_core) and deterministically
from the pubkey, rendered as SVG (flutter_svg). The thumbs style is
CC0 1.0 (public domain) — no attribution, AGPL-clean — unlike Multiavatar
whose custom licence restricts use. Style parsed once and per-pubkey SVG
memoized; the CC0 <metadata> block is stripped to keep flutter_svg quiet.
This commit is contained in:
vjrj 2026-07-12 14:12:37 +02:00
parent 1c2b3d5e8d
commit 109c85298c
6 changed files with 153 additions and 45 deletions

View file

@ -1,27 +1,18 @@
import 'package:dicebear_core/dicebear_core.dart' show Avatar, Style;
import 'package:dicebear_styles/thumbs.dart';
import 'package:flutter/material.dart';
import 'package:flutter_boring_avatars/flutter_boring_avatars.dart';
import 'package:flutter_svg/flutter_svg.dart';
import '../services/offer_thumbnail.dart' show decodeDataUri;
import '../services/profile_cache.dart';
import 'avatar.dart';
import 'seed_glyph.dart';
import 'theme.dart';
/// Palette for the generated default avatars earthy seed-and-leaf tones so
/// the fallback art sits inside the app's palette rather than fighting it.
const _generatedAvatarPalette = BoringAvatarPalette([
seedGreen,
seedRating, // warm amber
Color(0xFFB5541F), // terracotta pot
Color(0xFF6B4F2A), // seed-coat brown
Color(0xFFD3E8C8), // pale leaf
]);
/// A small round avatar for a person. When they've set an avatar ([picture] — a
/// `data:` photo thumbnail or a `tane:seed:<glyph>` illustration) it's shown;
/// otherwise it falls back to a generated pattern drawn deterministically from
/// their [pubkey] (boring-avatars "beam"). Same pubkey same picture on every
/// device, so a person stays visually recognizable without sharing anything.
/// otherwise it falls back to a [GeneratedAvatar] drawn deterministically from
/// their [pubkey]. Same pubkey same picture on every device, so a person
/// stays visually recognizable without sharing anything.
class PeerAvatar extends StatelessWidget {
const PeerAvatar({
required this.pubkey,
@ -34,7 +25,7 @@ class PeerAvatar extends StatelessWidget {
final String pubkey;
final String? name;
/// The person's chosen avatar value; null/empty → the coloured-initial disc.
/// The person's chosen avatar value; null/empty → the [GeneratedAvatar].
final String? picture;
final double radius;
@ -58,16 +49,52 @@ class PeerAvatar extends StatelessWidget {
}
}
return GeneratedAvatar(pubkey: pubkey, name: name, radius: radius);
}
}
/// The `thumbs` DiceBear style, parsed once [Style.parse] validates the style
/// definition against its schema, which is not free to repeat per build.
final _thumbsStyle = Style.parse(thumbs);
/// Rendered-SVG memo keyed by pubkey, so a person's avatar is generated once and
/// reused across every rebuild and list row rather than re-rendered each time.
final _svgCache = <String, String>{};
/// Strips the `<metadata>` block (the style's CC0 licence notice) that
/// flutter_svg cannot parse and logs a warning for; CC0 requires no attribution
/// in the rendered image, and the licence still ships with the package source.
final _metadataElement = RegExp(r'<metadata\b[^>]*>.*?</metadata>', dotAll: true);
String _renderThumbs(String pubkey) =>
Avatar(_thumbsStyle, {'seed': pubkey}).svg.replaceAll(_metadataElement, '');
/// The deterministic default avatar for a person with no chosen [picture]: a
/// friendly DiceBear "thumbs" face (CC0) seeded from their [pubkey], so the same
/// key yields the same face on every device with nothing shared. Rendered as an
/// SVG (no network, no assets). Exposes [pubkey] so call sites/tests can find it.
class GeneratedAvatar extends StatelessWidget {
const GeneratedAvatar({
required this.pubkey,
this.name,
this.radius = 14,
super.key,
});
final String pubkey;
final String? name;
final double radius;
@override
Widget build(BuildContext context) {
final svg = _svgCache[pubkey] ??= _renderThumbs(pubkey);
return Semantics(
label: name,
image: true,
child: SizedBox.square(
dimension: radius * 2,
child: BoringAvatar(
name: pubkey,
type: BoringAvatarType.beam,
palette: _generatedAvatarPalette,
shape: const OvalBorder(),
child: ClipOval(
child: SizedBox.square(
dimension: radius * 2,
child: SvgPicture.string(svg, fit: BoxFit.cover),
),
),
);