refactor(social): one shared relay connection per identity

Every feature (offers, messaging, trust, profile, the inbox listener) used
to open its OWN RelayPool via social.openSession — several sockets to the
same relays, more battery, and reconnection logic living only in the inbox
listener.

Add SocialConnection: ONE shared session per identity, lazily connected and
reused by all. It watches connectivity — dropping the session when the
network goes and reconnecting when it returns, announcing each change on a
sessions stream so the inbox listener re-subscribes automatically. Callers
get the session via connection.session() and never close it (the connection
owns its lifecycle); recreated/disposed on an identity switch.

- InboxService now consumes the shared connection (subscribes on its
  sessions stream) instead of owning its own socket + connectivity code.
- createOffersCubit + the chat/market/profile screens use the shared
  connection; dead createMessagesCubit/createTrustCubit factories removed.
- DI registers SocialConnection per identity; Bootstrap starts it (after
  the inbox subscribes); switchSocialAccount disposes + recreates it.

Tests: SocialConnection lifecycle (reuse, concurrent connect, offline drop +
reconnect, unreachable retry) with a fake opener + online stream; inbox test
updated. nostr added as a dev_dependency for the channel fake.
This commit is contained in:
vjrj 2026-07-10 21:41:17 +02:00
parent e2b88b4f26
commit bb4ee2fd89
19 changed files with 431 additions and 280 deletions

View file

@ -90,6 +90,8 @@ dev_dependencies:
drift_dev: ^2.28.0
slang_build_runner: ^4.7.0
mocktail: ^1.0.4
# Nostr types (Event/Filter) to fake a NostrChannel in the connection test.
nostr: ^2.0.0
flutter_launcher_icons: ^0.14.4
flutter_native_splash: ^2.4.7