fix(nav): inventory is a spoke off the home hub — back arrow, no duplicate drawer

The inventory screen carried its own const AppDrawer() (no marketEnabled),
so opening the menu from inventory greyed out market/chat/profile — the
recurring 'phase 1' look. It was also reached via go() (route replace),
which is why it showed a hamburger instead of a back arrow like the market.

Make it coherent with the market: reach inventory via push() (from the
home card and the drawer), and drop its drawer so the AppBar shows a back
arrow returning to the home hub. The drawer now lives only on the home
screen, which always passes marketEnabled — the wrong-drawer bug class is
gone. Update the home_screen test to assert the spoke has a back arrow and
no hamburger.
This commit is contained in:
vjrj 2026-07-10 16:24:54 +02:00
parent 2e2265c0c1
commit e852b569ce
4 changed files with 8 additions and 10 deletions

View file

@ -31,7 +31,7 @@ class AppDrawer extends StatelessWidget {
label: t.menu.inventory,
onTap: () {
Navigator.of(context).pop();
context.go('/inventory');
context.push('/inventory');
},
),
_DrawerItem(

View file

@ -77,7 +77,7 @@ class HomeScreen extends StatelessWidget {
icon: Icons.inventory_2_outlined,
label: t.home.yourInventory,
subtitle: t.home.yourInventorySubtitle,
onTap: () => context.go('/inventory'),
onTap: () => context.push('/inventory'),
),
const SizedBox(height: 16),
_OutlinedMenuCard(

View file

@ -9,7 +9,6 @@ import '../domain/seed_viability.dart';
import '../i18n/strings.g.dart';
import '../services/share_catalog_service.dart';
import '../state/inventory_cubit.dart';
import 'app_drawer.dart';
import 'draft_triage.dart';
import 'quantity_kind_l10n.dart';
import 'quantity_picker.dart';
@ -50,7 +49,6 @@ class InventoryListScreen extends StatelessWidget {
),
],
),
drawer: const AppDrawer(),
floatingActionButton: FloatingActionButton(
key: const Key('inventory.addFab'),
tooltip: t.quickAdd.title,