Commit graph

4 commits

Author SHA1 Message Date
bb4ee2fd89 refactor(social): one shared relay connection per identity
Every feature (offers, messaging, trust, profile, the inbox listener) used
to open its OWN RelayPool via social.openSession — several sockets to the
same relays, more battery, and reconnection logic living only in the inbox
listener.

Add SocialConnection: ONE shared session per identity, lazily connected and
reused by all. It watches connectivity — dropping the session when the
network goes and reconnecting when it returns, announcing each change on a
sessions stream so the inbox listener re-subscribes automatically. Callers
get the session via connection.session() and never close it (the connection
owns its lifecycle); recreated/disposed on an identity switch.

- InboxService now consumes the shared connection (subscribes on its
  sessions stream) instead of owning its own socket + connectivity code.
- createOffersCubit + the chat/market/profile screens use the shared
  connection; dead createMessagesCubit/createTrustCubit factories removed.
- DI registers SocialConnection per identity; Bootstrap starts it (after
  the inbox subscribes); switchSocialAccount disposes + recreates it.

Tests: SocialConnection lifecycle (reuse, concurrent connect, offline drop +
reconnect, unreachable retry) with a fake opener + online stream; inbox test
updated. nostr added as a dev_dependency for the channel fake.
2026-07-10 21:50:34 +02:00
33d8b2a4d7 fix(chat): dedupe messages on display, not just in the store
Duplicated bubbles came from the cubit emitting every inbox event to the
screen regardless of whether it was already shown. On opening a chat the
saved message loads from history AND the live subscription hands back the
same stored gift wrap the relay re-delivers — two bubbles. (The store was
already idempotent, but the cubit ignored that for display.)

MessagesCubit now keeps a seen-set (sender+timestamp+text): a re-delivered
or already-loaded message is skipped, and pre-existing duplicates in old
saved history collapse on load too. Arrival order preserved (no resort).
Tests: re-delivered wrap shown once; history-raced-by-live shown once.
2026-07-10 17:02:40 +02:00
6d16656911 feat(block2): persist chat history (messages survive leaving the chat)
Messages were in-memory only — gone on leaving the conversation.
- MessageStore: keystore-backed (no plaintext), a capped per-peer JSON list
  (last 200). Simple; the encrypted Drift DB is the eventual home at scale.
- MessagesCubit: loads saved history on start (subscribes FIRST, then loads, so
  a message arriving during the load isn't dropped) and persists every sent and
  received message. Wired via DI + TaneApp(messageStore).

Tests (plain 'test', no hang risk): MessageStore round-trip/per-peer/cap, and a
cubit test that reopens a fresh cubit and sees the saved conversation. Analyzer
clean; run 'flutter test' locally to confirm.
2026-07-10 12:20:25 +02:00
4326e79419 feat(block2): messaging UI — private 1:1 chat (NIP-17)
- MessagesCubit: 1:1 conversation over MessageTransport. Filters the shared
  inbox to the peer; tags our own sends with our pubkey (NIP-17 wraps don't come
  back to the sender) so the UI can align bubbles; degrades gracefully offline.
- ChatScreen (mockup 10): message bubbles (mine right / peer left) + a composer;
  opens a session lazily, shows 'set up sharing' when there's no relay.
- Entry point: a 'Message' button on each offer card (hidden on your own
  listings) → /chat/:pubkey.
- Routing + i18n en/es/pt.

Tests: 5 cubit (send/receive/order/filter/offline) + chat offline + market, green.
2026-07-10 10:59:47 +02:00