- Bundle the real sprout logo (docs/logo.png → assets/logo.png) and show it on the home menu instead of a Material icon. - Settings screen: switch language (Español / English / system) via slang, plus an About tile (logo, app name, one-line description). Drawer "Settings" is now active and routes to /settings. Tests: drawer Settings opens the screen and shows the language options. 54 green.
86 lines
2.2 KiB
Dart
86 lines
2.2 KiB
Dart
import 'package:flutter/material.dart';
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import '../i18n/strings.g.dart';
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import 'theme.dart';
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/// Basic settings: app language and an "about" section.
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class SettingsScreen extends StatelessWidget {
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const SettingsScreen({super.key});
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@override
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Widget build(BuildContext context) {
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final t = context.t;
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final current = TranslationProvider.of(context).flutterLocale.languageCode;
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return Scaffold(
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appBar: AppBar(title: Text(t.menu.settings)),
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body: ListView(
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children: [
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_SectionHeader(t.settings.language),
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_LanguageTile(
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label: t.settings.langEs,
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selected: current == 'es',
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onTap: () => LocaleSettings.setLocale(AppLocale.es),
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),
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_LanguageTile(
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label: t.settings.langEn,
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selected: current == 'en',
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onTap: () => LocaleSettings.setLocale(AppLocale.en),
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),
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ListTile(
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leading: const Icon(Icons.smartphone_outlined),
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title: Text(t.settings.systemLanguage),
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onTap: () => LocaleSettings.useDeviceLocale(),
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),
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const Divider(),
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_SectionHeader(t.settings.about),
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ListTile(
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leading: Image.asset('assets/logo.png', width: 32),
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title: Text(t.app.title),
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subtitle: Text(t.settings.aboutText),
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),
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],
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),
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);
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}
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}
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class _SectionHeader extends StatelessWidget {
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const _SectionHeader(this.text);
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final String text;
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@override
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.fromLTRB(16, 16, 16, 4),
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child: Text(
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text,
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style: Theme.of(context).textTheme.titleSmall?.copyWith(
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color: seedGreenDark,
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fontWeight: FontWeight.w600,
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),
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),
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);
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}
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}
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class _LanguageTile extends StatelessWidget {
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const _LanguageTile({
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required this.label,
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required this.selected,
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required this.onTap,
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});
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final String label;
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final bool selected;
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final VoidCallback onTap;
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@override
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Widget build(BuildContext context) {
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return ListTile(
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title: Text(label),
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trailing: selected ? const Icon(Icons.check, color: seedGreen) : null,
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onTap: onTap,
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);
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}
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}
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