Adds Asturianu, translated in full (345 strings), plus the wiring to make a minority language work end to end — the OS language picker is an unreliable way to reach it, so the in-app choice must be explicit and remembered. - Model Asturian as the real `ast` locale (honest, international-by-design), not a fake `es-AST` region — slang rejects a 3-letter region anyway. - Flutter ships no Material/Cupertino/intl localizations for `ast`, so map the framework chrome to Spanish (`materialLocaleFor`); the app's own text stays Asturian via slang. Fixes an "Invalid locale ast" crash when the auto-backup date was formatted with intl. - Persist the picked language in the keystore (LocaleStore) and restore it at startup so it survives restarts and wins over the device locale. - Settings: add the Asturianu tile; compare the full AppLocale so `es` and `ast` aren't both marked selected. Tests: LocaleStore round-trip, locale switch + Spanish-chrome fallback, and a regression for the intl date crash under Asturian.
116 lines
3.5 KiB
Dart
116 lines
3.5 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:go_router/go_router.dart';
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import '../di/injector.dart';
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import '../i18n/strings.g.dart';
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import '../services/export_import_service.dart';
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import '../services/locale_store.dart';
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import 'backup_section.dart';
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import 'theme.dart';
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/// Basic settings: app language, backup (export/import) and an "about"
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/// section. [exportImport] and [localeStore] are injectable so widget tests can
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/// pass fakes; the app resolves them lazily from the service locator.
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class SettingsScreen extends StatelessWidget {
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const SettingsScreen({this.exportImport, this.localeStore, super.key});
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final ExportImportService? exportImport;
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final LocaleStore? localeStore;
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@override
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Widget build(BuildContext context) {
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final t = context.t;
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// Compare the full locale (not just the language code) so `es` and the
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// Asturian `es-AST` — which share the `es` language — are told apart.
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final current = TranslationProvider.of(context).locale;
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void pick(AppLocale locale) =>
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(localeStore ?? getIt<LocaleStore>()).setLocale(locale);
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return Scaffold(
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appBar: AppBar(title: Text(t.menu.settings)),
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body: ListView(
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children: [
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_SectionHeader(t.settings.language),
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_LanguageTile(
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label: t.settings.langEs,
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selected: current == AppLocale.es,
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onTap: () => pick(AppLocale.es),
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),
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_LanguageTile(
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label: t.settings.langAst,
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selected: current == AppLocale.ast,
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onTap: () => pick(AppLocale.ast),
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),
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_LanguageTile(
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label: t.settings.langEn,
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selected: current == AppLocale.en,
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onTap: () => pick(AppLocale.en),
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),
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_LanguageTile(
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label: t.settings.langPt,
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selected: current == AppLocale.pt,
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onTap: () => pick(AppLocale.pt),
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),
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ListTile(
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leading: const Icon(Icons.smartphone_outlined),
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title: Text(t.settings.systemLanguage),
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onTap: () => (localeStore ?? getIt<LocaleStore>()).useDeviceLocale(),
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),
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const Divider(),
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_SectionHeader(t.backup.title),
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BackupSection(service: exportImport),
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const Divider(),
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_SectionHeader(t.settings.about),
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ListTile(
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leading: Image.asset('assets/logo.png', width: 32),
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title: Text(t.settings.aboutOpen),
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subtitle: Text(t.settings.aboutText),
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trailing: const Icon(Icons.chevron_right),
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onTap: () => context.push('/about'),
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),
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],
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),
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);
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}
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}
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class _SectionHeader extends StatelessWidget {
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const _SectionHeader(this.text);
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final String text;
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@override
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.fromLTRB(16, 16, 16, 4),
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child: Text(
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text,
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style: Theme.of(context).textTheme.titleSmall?.copyWith(
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color: seedGreen,
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fontWeight: FontWeight.w600,
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letterSpacing: 0.4,
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),
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),
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);
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}
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}
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class _LanguageTile extends StatelessWidget {
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const _LanguageTile({
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required this.label,
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required this.selected,
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required this.onTap,
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});
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final String label;
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final bool selected;
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final VoidCallback onTap;
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@override
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Widget build(BuildContext context) {
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return ListTile(
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title: Text(label),
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trailing: selected ? const Icon(Icons.check, color: seedGreen) : null,
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onTap: onTap,
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);
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}
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}
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