tane/apps/app_seeds/lib/ui/edge_fade.dart
vjrj 05227706fd fix(ux): make the scroll cue visible — edge scrim + chevron
The fade-to-transparent was invisible: the row sits on the same pale
canvas, so masking the edge to transparent just revealed more of the
same colour (and often landed on an inter-chip gap). Replace it with a
surface-coloured scrim the chips slide under, topped by an outward
chevron, shown only on an edge with more content. RTL-mirrored.
2026-07-11 07:25:36 +02:00

125 lines
3.8 KiB
Dart

import 'package:flutter/material.dart';
import 'theme.dart';
/// Marks the edges of a horizontal scrollable that have more content beyond
/// them, so it is obvious the row scrolls.
///
/// Wrap directly around a horizontal [SingleChildScrollView] or [ListView].
/// Each overflowing edge gets a soft scrim in the surface colour — the chips
/// appear to slide *under* it — topped by a chevron pointing outward. The
/// scrim only shows while content remains beyond that edge; it disappears once
/// the row reaches that end (or does not overflow at all). Edge state is
/// tracked per logical side (start/end) and mapped to physical left/right via
/// [Directionality], so RTL mirrors correctly.
class EdgeFade extends StatefulWidget {
const EdgeFade({super.key, required this.child, this.scrimWidth = 40});
/// The horizontal scrollable to mark.
final Widget child;
/// Width of each edge scrim in logical pixels.
final double scrimWidth;
@override
State<EdgeFade> createState() => EdgeFadeState();
}
class EdgeFadeState extends State<EdgeFade> {
bool _fadeStart = false;
bool _fadeEnd = false;
/// Whether the physical left edge currently shows a scroll cue.
@visibleForTesting
bool get fadeLeft => _isRtl ? _fadeEnd : _fadeStart;
/// Whether the physical right edge currently shows a scroll cue.
@visibleForTesting
bool get fadeRight => _isRtl ? _fadeStart : _fadeEnd;
bool get _isRtl => Directionality.of(context) == TextDirection.rtl;
bool _onMetrics(ScrollMetrics metrics) {
if (metrics.axis != Axis.horizontal) return false;
final start = metrics.extentBefore > 0.5;
final end = metrics.extentAfter > 0.5;
if (start != _fadeStart || end != _fadeEnd) {
setState(() {
_fadeStart = start;
_fadeEnd = end;
});
}
return false;
}
@override
Widget build(BuildContext context) {
final surface = Theme.of(context).scaffoldBackgroundColor;
return NotificationListener<ScrollMetricsNotification>(
onNotification: (n) => n.depth == 0 ? _onMetrics(n.metrics) : false,
child: NotificationListener<ScrollNotification>(
onNotification: (n) => n.depth == 0 ? _onMetrics(n.metrics) : false,
child: Stack(
children: [
widget.child,
if (fadeLeft)
_EdgeCue(
left: true,
width: widget.scrimWidth,
surface: surface,
),
if (fadeRight)
_EdgeCue(
left: false,
width: widget.scrimWidth,
surface: surface,
),
],
),
),
);
}
}
/// A gradient scrim over one physical edge of the row, opaque at the very edge
/// and fading inward, with a chevron pointing outward toward the hidden chips.
/// Ignores pointers so taps still reach the chip underneath.
class _EdgeCue extends StatelessWidget {
const _EdgeCue({
required this.left,
required this.width,
required this.surface,
});
final bool left;
final double width;
final Color surface;
@override
Widget build(BuildContext context) {
return Positioned(
top: 0,
bottom: 0,
left: left ? 0 : null,
right: left ? null : 0,
width: width,
child: IgnorePointer(
child: Container(
alignment: left ? Alignment.centerLeft : Alignment.centerRight,
decoration: BoxDecoration(
gradient: LinearGradient(
begin: left ? Alignment.centerLeft : Alignment.centerRight,
end: left ? Alignment.centerRight : Alignment.centerLeft,
colors: [surface, surface.withValues(alpha: 0)],
),
),
child: Icon(
left ? Icons.chevron_left : Icons.chevron_right,
size: 22,
color: seedMuted,
),
),
),
);
}
}