tane/apps/app_seeds/ios/Runner/Base.lproj/LaunchScreen.storyboard
vjrj 040f15a898 feat(block1): inventory walking skeleton + first quick-add slice
Stand up the Tanemaki monorepo and the first end-to-end vertical slice of
Block 1 (offline, encrypted inventory): add a seed → see it in a categorized,
searchable list → it persists → reopen and it's still there.

Architecture (state management like G1nkgo, adapted to Tane's reality):
- flutter_bloc (Cubit-first), but the encrypted Drift DB is the single source
  of truth; cubits stream from repositories (no hydrated_bloc/Hive, which would
  write plaintext at rest).
- get_it composition root; go_router; slang i18n (ES/EN, Weblate-friendly JSON).

Workspace & core:
- pub workspace: packages/commons_core (pure Dart) + apps/app_seeds (Flutter).
- commons_core primitives: UUIDv7 IdGen, Hybrid Logical Clock, Quantity value
  type (+ plant-aware QuantityKind), IdentityService root-seed stub.

Data & security:
- Drift schemaVersion=1 with all 10 Block-1 tables + common CRDT columns
  (HLC updated_at, last_author, tombstones); Movement append-only.
- SQLCipher via an injectable executor that refuses to open a plaintext DB;
  DB key + root seed in the OS keystore (separate secrets).
- Exported drift_schema_v1.json + migration scaffold.

Tests (near-TDD; nothing merges without tests):
- commons_core units (24), Drift migration test, "no plaintext at rest"
  security guard (runs where SQLCipher is present, skips otherwise),
  repository, widget, full quick-add flow, file-reopen persistence, and a
  no-hardcoded-strings i18n guard. GitLab CI: format + analyze + test + coverage.

Follow-on Block-1 stories (item detail/edit, species catalog, germination UI)
and all of Block 2 remain out of scope.
2026-07-07 15:16:14 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>