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Flutter auto-adds android.permission.INTERNET only to the debug/profile manifests, so every RELEASE build (Play + F-Droid) shipped with no network permission at all — the whole social layer (market, messaging, trust, sync) was dead on Android release, while desktop (no permission model) worked. The market's 'can't reach the servers' was the visible symptom. Adds it to android/app/src/main/AndroidManifest.xml. Release prep v0.1.14: pubspec 0.1.13+15 -> 0.1.14+16; fdroid recipe versionCodes 161/162/163, commit v0.1.14, CurrentVersionCode 163. |
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| android | ||
| assets | ||
| drift_schemas | ||
| fastlane | ||
| fonts | ||
| integration_test | ||
| ios | ||
| lib | ||
| linux | ||
| test | ||
| tool | ||
| web | ||
| windows | ||
| .gitignore | ||
| .metadata | ||
| analysis_options.yaml | ||
| build.yaml | ||
| dart_test.yaml | ||
| Gemfile | ||
| pubspec.yaml | ||
| README.md | ||
| slang.yaml | ||
tane
A new Flutter project.
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