feat: replace layer toggle with layer selector menu
- Replace ToggleMapLayerAction with SelectMapLayerAction that takes a specific layer - Update fireMapReducer to handle SelectMapLayerAction instead of toggling - Use PopupMenuButton with GlobalKey to open menu on button tap - Show check icon and bold text for currently selected layer - Menu items display layer names: OSMC Grey, OSMC, Esri Street, Esri Satellite, Esri Terrain - Selecting a layer immediately updates Redux state and closes the menu
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3 changed files with 66 additions and 18 deletions
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@ -1,5 +1,6 @@
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import 'package:fires_flutter/models/yourLocation.dart';
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import 'package:fires_flutter/models/fireNotification.dart';
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import 'package:fires_flutter/models/fireMapState.dart';
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abstract class FiresMapActions {}
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@ -42,7 +43,7 @@ class EditYourLocationAction extends FiresMapActions {
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EditYourLocationAction(this.loc);
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}
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class EditConfirmYourLocationAction extends FiresMapActions{
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class EditConfirmYourLocationAction extends FiresMapActions {
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YourLocation loc;
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EditConfirmYourLocationAction(this.loc);
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@ -53,4 +54,8 @@ class EditCancelYourLocationAction extends FiresMapActions {
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EditCancelYourLocationAction(this.loc);
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}
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class ToggleMapLayerAction extends FiresMapActions {}
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class SelectMapLayerAction extends FiresMapActions {
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final FireMapLayer layer;
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SelectMapLayerAction(this.layer);
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}
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@ -21,7 +21,7 @@ final fireMapReducer = combineReducers<FireMapState>([
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_editConfirmYourLocationMap),
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new TypedReducer<FireMapState, EditCancelYourLocationAction>(
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_editCancelYourLocationMap),
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new TypedReducer<FireMapState, ToggleMapLayerAction>(_toggleMapLayer),
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new TypedReducer<FireMapState, SelectMapLayerAction>(_selectMapLayer),
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new TypedReducer<FireMapState, UpdateYourLocationMapAction>(
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_updateYourLocationMap)
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]);
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@ -99,12 +99,6 @@ FireMapState _editCancelYourLocationMap(
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FireMapStatus restoreStatusAfterSave(loc) =>
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loc.subscribed ? FireMapStatus.unsubscribe : FireMapStatus.view;
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FireMapState _toggleMapLayer(FireMapState state, ToggleMapLayerAction action) {
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FireMapLayer currentLayer = state.layer;
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List<FireMapLayer> list = FireMapLayer.values;
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int currentPos = list.indexOf(currentLayer);
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currentPos++;
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FireMapLayer next =
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list.elementAt(currentPos >= list.length ? 0 : currentPos);
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return state.copyWith(layer: next);
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FireMapState _selectMapLayer(FireMapState state, SelectMapLayerAction action) {
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return state.copyWith(layer: action.layer);
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}
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