refactor: remove comunes-flutter dependency and inline components
Remove the external comunes-flutter library dependency and replace all its components with local implementations: - Utility functions: Created lib/utils/widget_utils.dart with compactWidgets() and ellipse() functions, replacing the comunes-flutter helpers with modern Dart null-safety patterns (whereType instead of where(notNull)) - Secret loader: Inlined as lib/utils/secret_loader.dart for loading JSON config - Layout widgets: Replaced CenteredRow/CenteredColumn with standard Row/Column with MainAxisAlignment.center - Intro screens: Copied AppIntroPage and MaterialAppWithIntro locally in lib/widgets/ with cleaned-up deprecated code patterns - Button widget: Created lib/widgets/rounded_btn.dart for the RoundedBtn used in activeFires.dart Changes span 20 files: - 5 new utility/widget files created - Updated imports in 15 files - Removed path dependency from pubspec.yaml - All functionality preserved, build verified with flutter pub get Impact: - Removes external dependency, simplifying project structure - Modern Dart patterns (proper null-safety) - Better code clarity with explicit widget properties - Easier onboarding (no 'what is comunes-flutter?' questions)
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31 changed files with 484 additions and 124 deletions
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@ -1,4 +1,3 @@
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import 'package:comunes_flutter/comunes_flutter.dart';
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import 'package:flutter/material.dart';
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import 'package:get_it/get_it.dart';
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import 'package:redux/redux.dart';
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@ -19,7 +18,8 @@ class LayerSelectorMapPluginWidget extends StatelessWidget {
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Positioned(
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top: constraints.maxHeight - 60,
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left: 10.0,
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child: CenteredRow(
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child: Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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Column(
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children: <Widget>[_LayerSelectorButton(store)],
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@ -31,7 +31,8 @@ class LayerSelectorMapPluginWidget extends StatelessWidget {
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}
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Widget _LayerSelectorButton(Store<AppState> store) {
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final GlobalKey<PopupMenuButtonState<FireMapLayer>> key = GlobalKey<PopupMenuButtonState<FireMapLayer>>();
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final GlobalKey<PopupMenuButtonState<FireMapLayer>> key =
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GlobalKey<PopupMenuButtonState<FireMapLayer>>();
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return PopupMenuButton<FireMapLayer>(
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key: key,
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