Republish setup: fastlane + Forgejo CI, signing/version fixes, Play-policy link
- support_page: repoint comunes.org link to project page (Play re-approval) - build.gradle: conditional release signing (debug fallback), versionCode/Name from pubspec, drop duplicate google-services plugin - pubspec: version 1.10.0+10 (versionCode must exceed last uploaded) - track AndroidManifest.xml (no secrets in it) - fastlane: Appfile/Fastfile (deploy_play/deploy_metadata/promote_production) + Gemfile + es/en/gl store metadata - .forgejo: ci.yml (analyze+test) + release.yml (tag v* -> signed AAB -> Play internal) - README + RELEASE.md
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24 changed files with 446 additions and 15 deletions
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android/app/src/main/AndroidManifest.xml
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47
android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.comunes.fires">
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<!-- The INTERNET permission is required for development. Specifically,
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flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
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<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
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<!-- io.flutter.app.FlutterApplication is an android.app.Application that
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calls FlutterMain.startInitialization(this); in its onCreate method.
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In most cases you can leave this as-is, but you if you want to provide
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additional functionality it is fine to subclass or reimplement
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FlutterApplication and put your custom class here. -->
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<application
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android:label="@string/app_name"
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android:icon="@mipmap/launch_image"
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android:enableOnBackInvokedCallback="true">
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<meta-data
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android:name="flutterEmbedding"
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android:value="2" />
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<activity
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android:name=".MainActivity"
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android:exported="true"
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android:launchMode="singleTop"
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<!-- This keeps the window background of the activity showing
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until Flutter renders its first frame. It can be removed if
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there is no splash screen (such as the default splash screen
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defined in @style/LaunchTheme). -->
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<!-- <meta-data
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android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
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android:value="true" /> -->
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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<action android:name="FLUTTER_NOTIFICATION_CLICK" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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