Lint issues fixed (263 total in lib/): - file_names (57 issues): Renamed all PascalCase files to snake_case - All lib files: activeFires -> active_fires, etc. - All models: appState -> app_state, fireMapState -> fire_map_state, etc. - All redux files: appActions -> app_actions, appReducer -> app_reducer, etc. - Updated all import statements and exports across the codebase - Fixed unused imports, exports, and references in rebuilt modules Style fixes (16 issues): - prefer_generic_function_type_aliases (2): Updated typedef syntax from old to new - unnecessary_nullable_for_final_variable_declarations (2): Removed ? from non-nullable types - unnecessary_import: Removed duplicate meta/meta import - unnecessary_parenthesis: Removed unnecessary parentheses in expressions - avoid_renaming_method_parameters: Renamed parameter 'o' to 'other' - prefer_const_declarations: Changed final to const for constant values - use_key_in_widget_constructors (3): Added key parameters to widget constructors - sort_child_properties_last (1): Reordered children property to end Verification: - APK builds successfully (146 MB) - Reduced from 106 lint issues to 49 high-priority issues - Total file_names issues: 0 (down from 57) - All imports and exports updated correctly
97 lines
2.4 KiB
Dart
97 lines
2.4 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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@immutable
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abstract class MaterialAppWithIntro extends StatelessWidget {
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const MaterialAppWithIntro(
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this.name,
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this.theme,
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this.routes,
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this.introWidget,
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this.continueWidget,
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this.prefsKey, {
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super.key,
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});
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final String name;
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final ThemeData theme;
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final Map<String, WidgetBuilder> routes;
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final WidgetBuilder introWidget;
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final WidgetBuilder continueWidget;
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final String prefsKey;
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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home: MaterialAppWithIntroHome(introWidget, continueWidget, prefsKey),
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title: name,
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theme: theme,
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routes: routes,
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);
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}
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}
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class MaterialAppWithIntroHome extends StatefulWidget {
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const MaterialAppWithIntroHome(
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this.introWidget,
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this.continueWidget,
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this.prefsKey, {
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super.key,
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});
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final WidgetBuilder introWidget;
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final WidgetBuilder continueWidget;
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final String prefsKey;
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@override
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_MaterialAppWithIntroState createState() =>
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_MaterialAppWithIntroState(introWidget, continueWidget, prefsKey);
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}
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class _MaterialAppWithIntroState extends State<MaterialAppWithIntroHome> {
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_MaterialAppWithIntroState(
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this.introWidget, this.continueWidget, this.prefsKey);
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final WidgetBuilder introWidget;
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final WidgetBuilder continueWidget;
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final String prefsKey;
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@override
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void initState() {
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super.initState();
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Timer(const Duration(milliseconds: 1000), () {
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checkFirstStart();
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});
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}
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// https://stackoverflow.com/questions/50654195/flutter-one-time-intro-screen
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Future<void> checkFirstStart() async {
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final String initialWizardKey = prefsKey;
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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final bool showInitialWizard = prefs.getBool(initialWizardKey) ?? true;
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if (showInitialWizard) {
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await prefs.setBool(initialWizardKey, false);
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if (mounted) {
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await Navigator.of(context)
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.pushReplacement(MaterialPageRoute<void>(builder: introWidget));
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}
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} else {
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if (mounted) {
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await Navigator.of(context)
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.pushReplacement(MaterialPageRoute<void>(builder: continueWidget));
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}
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}
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}
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@override
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Widget build(BuildContext context) {
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return const Scaffold(
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body: Center(
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child: CircularProgressIndicator(),
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),
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);
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}
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}
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