Profiles had only a coloured-initial disc. Now each person can set an
avatar — a real photo OR one of our own seed illustrations (so
pseudonymity stays the default; no photo required).
- ui/avatar.dart: the one-string value scheme carried in the kind:0
'picture' — a 'data:' photo thumbnail, a 'tane:seed:<glyph>' token, or
empty. The Nostr ProfileTransport already published 'picture'.
- Photos ride inline as a tiny thumbnail (reuses offerThumbnailDataUri,
24 KB cap) — no media server, like offer photos.
- avatar_edit.dart: pick/take a photo, choose a seed illustration, or
remove; ProfileStore stores it; ProfileScreen shows a big editable
avatar and publishes it.
- PeerAvatar renders photo / illustration / initial fallback.
- ProfileCache gains picture/setPicture; the inbox caches peers' avatars
alongside their names.
- i18n avatar block (en/es/pt/ast). Tests: value scheme + PeerAvatar
render modes, store + cache round-trips.
Follow-up: render peers' avatars in chat/market/your-people (thread the
cached picture into PeerAvatar at each call site).
Every feature (offers, messaging, trust, profile, the inbox listener) used
to open its OWN RelayPool via social.openSession — several sockets to the
same relays, more battery, and reconnection logic living only in the inbox
listener.
Add SocialConnection: ONE shared session per identity, lazily connected and
reused by all. It watches connectivity — dropping the session when the
network goes and reconnecting when it returns, announcing each change on a
sessions stream so the inbox listener re-subscribes automatically. Callers
get the session via connection.session() and never close it (the connection
owns its lifecycle); recreated/disposed on an identity switch.
- InboxService now consumes the shared connection (subscribes on its
sessions stream) instead of owning its own socket + connectivity code.
- createOffersCubit + the chat/market/profile screens use the shared
connection; dead createMessagesCubit/createTrustCubit factories removed.
- DI registers SocialConnection per identity; Bootstrap starts it (after
the inbox subscribes); switchSocialAccount disposes + recreates it.
Tests: SocialConnection lifecycle (reuse, concurrent connect, offline drop +
reconnect, unreachable retry) with a fake opener + online stream; inbox test
updated. nostr added as a dev_dependency for the channel fake.
Private messages (NIP-17) arrived in the foreground with no signal: no
unread count, no badge, no OS notification. Hook both into the single
InboxService.ingest choke point.
- UnreadService: per-peer "last read" in the keystore (timestamps+pubkey
only, no message text), live count via a changes stream, active-peer
suppression so the open chat never badges or notifies.
- UnreadBadge: reusable, RTL-aware (Flutter Badge) — on the home hamburger,
the drawer "Chat" item, and per-conversation in the messages list.
- Mark-read on chat open (ChatScreen).
- NotificationService over flutter_local_notifications: generic
"New message from <name>" (no message text, for privacy), payload = pubkey,
tap opens /chat/:pubkey. No-op on web/Windows; Android POST_NOTIFICATIONS.
- i18n notifications.newMessageFrom (en/es/pt/ast).
Background/push stays out of scope (foreground-only by design).
Tests: UnreadService, NotificationService (mock plugin), InboxService hooks
(new peer notifies/counts; duplicate, own, and open-chat do not), and a
UnreadBadge widget test. dart analyze clean; commons_core green.
Reception only ran inside an open ChatScreen for a known peer, so a first
message from a new peer was invisible: nothing in local storage -> nothing
in the inbox list -> you never opened the chat -> you never subscribed.
Add InboxService: one long-lived NIP-17 inbox subscription for the whole
app (foreground), persisting every incoming message to MessageStore and
firing a 'changes' signal the inbox list live-reloads on. Reconnects when
the network returns; degrades to nothing offline. Started from main when a
social identity exists.
Make MessageStore.append idempotent (dedup by sender+timestamp+text) and
serialized behind a write lock — the global listener and an open chat's own
subscription now write the same conversation concurrently and relays
re-deliver stored gift wraps on every resubscribe. Tests for both.
Known trade-offs (follow-ups): foreground-only (no push yet); each of
InboxService/ChatScreen/MarketScreen opens its own RelayPool (a shared
connection is a later optimization).